We sat down with Luc Delamare and Kevin Stewart, two DPs from LA who made the jump into virtual production, gathering their insights and discussing the ties between traditional cinematography and real-time filmmaking. Below is the first section of a two-part interview focusing on their introduction to virtual production.
If you’re interested in getting into virtual production and the Unreal Engine yourself, make sure to read our own introduction to real-time filmmaking.
Continue reading “Virtual production for cinematographers: how to get started? Part 1”